저는 새로운 Android 개발자입니다. 내 프로그램을 개발하기 위해 python3.6 및 kivy 라이브러리를 사용하고 있습니다. 나는 Crystax NDK를 사용하고 있습니다. 한 가지를 제외하고는 모두 훌륭했습니다. 앱이 너무 컸습니다 (800MB).800mb apo 파일을 사용하여 buildozer kivy
어떻게하면 더 작게 만들 수 있습니까?
파이썬 코드
from kivy.app import App
from kivy.uix.widget import Widget
from kivy.properties import NumericProperty,ObjectProperty,ReferenceListProperty,StringProperty
from kivy.vector import Vector
from kivy.clock import Clock
from kivy.uix.button import Button
from random import randint,choice
class RetryButton(Button):
pass
class PongBall(Widget):
velocity_y = NumericProperty(0)
velocity_x = NumericProperty(0)
velocity = ReferenceListProperty(velocity_x,velocity_y)
def move(self):
self.pos = Vector(*self.velocity)+self.pos
class PongPaddle(Widget):
score = NumericProperty(0)
def bounce_ball(self,ball):
if self.collide_widget(ball):
vx,vy = ball.velocity
offset = (ball.center_y - self.center_y)/(self.height /10.0)
bounced = Vector(-1 * vx, vy)
vel = bounced * 1.1
ball.velocity = vel.x, vel.y + offset
class PongGame(Widget):
ball = ObjectProperty(None)
player1 = ObjectProperty(None)
player2 = ObjectProperty(None)
win = NumericProperty(0)
middle_rectangle_opacity = NumericProperty(1)
winner = StringProperty('')
def __init__(self,**q):
super(PongGame,self).__init__(**q)
self.btn = RetryButton(width = self.width)
self.btn.count = 0
self.max_score = 10
def serve_ball(self,vel = (10,0)):
self.ball.center = self.center
self.ball.velocity = Vector(*vel).rotate(choice([randint(0,30),randint(330,360)]))
def update(self,dt):
if self.win == 0:
self.ball.move()
self.player1.bounce_ball(self.ball)
self.player2.bounce_ball(self.ball)
if self.player1.score >= self.max_score or self.player2.score
>=self.max_score:
if self.player1.score >= self.max_score:
self.winner = '1'
else:
self.winner = '2'
self.win = 1
self.middle_rectangle_opacity = 0
if (self.ball.y < self.y) or (self.ball.top > self.height):
self.ball.velocity_y *= -1
if self.ball.x<self.x:
self.player2.score += 1
self.serve_ball((10,0))
if self.ball.x > self.width - self.ball.width:
self.player1.score += 1
self.serve_ball((-10,0))
else:
if self.btn.count == 0:
self.btn.bind(on_press=self.retry)
self.add_widget(self.btn)
self.btn.count += 1
def on_touch_move(self, touch):
if touch.x < self.width/3:
self.player1.center_y = touch.y
if touch.x > self.width - self.width/3:
self.player2.center_y = touch.y
def retry(self,*q):
self.player1.score = 0
self.player2.score = 0
self.win = 0
self.middle_rectangle_opacity = 1
self.serve_ball()
self.remove_widget(self.btn)
self.btn.count = 0
class PongApp(App):
def build(self):
game = PongGame()
game.serve_ball()
Clock.schedule_interval(game.update, 1/60)
return game
if __name__ == '__main__':
PongApp().run()
pong.kv 파일
#:kivy 1.0.9
<[email protected]>:
text: 'Retry'
font_size: 17
size: self.width, '100dp'
<PongBall>:
size: '50sp','50sp'
canvas.before:
Ellipse:
pos: self.pos
size: self.size
<PongPaddle>:
canvas:
Rectangle:
pos:self.pos
size: self.size
<PongGame>:
ball: pong_ball
player1: player_left
player2: player_right
canvas:
Color:
rgba: 1,1,1,root.middle_rectangle_opacity
Rectangle:
pos:self.center_x - 5,0
size: 10, self.height
Label:
font_size:35
center_x: root.center_x
center_y: root.height/4*3
text: "Player {} wins!!".format(root.winner)
color: 1,1,1,root.win
Label:
font_size: 70
center_x: root.width/4
top: root.top - 50
text: str(root.player1.score)
Label:
font_size: 70
center_x: root.width/4*3
top: root.top - 50
text: str(root.player2.score)
PongBall:
id: pong_ball
center: self.parent.center
PongPaddle:
size: root.width/30,root.height/3
id: player_left
x: root.x
center_y: root.center_y
PongPaddle:
size: root.width/30,root.height/3
id: player_right
x: root.width - self.width
center_y: root.center_y
title = RetroPong
package.name = retropong
package.domain = www.thelatish.lv
source.dir = .
source.include_exts = py,kv
version = 0.2
requirements =python3crystax,kivy
orientation = landscape
osx.python_version = 3
osx.kivy_version = 1.9.1
fullscreen = 1
android.ndk = 10.3.2
android.ndk_path = opt/crystax-ndk-10.3.2
android.arch =armeabi-v7a
log_level = 2
warn_on_root = 1
title = RetroPong
package.name = retropong
package.domain = www.thelatish.lv
source.dir = .
source.include_exts = py,kv
version = 0.2
requirements =python3crystax,kivy
orientation = landscape
osx.python_version = 3
osx.kivy_version = 1.9.1
fullscreen = 1
android.ndk = 10.3.2
android.ndk_path = opt/crystax-ndk-10.3.2
android.arch =armeabi-v7a
log_level = 2
warn_on_root = 1
그리고 내 파일 트리 당신은이 문제를 해결하는 데 도움 수 있다고 생각
buildozer.spec.computer/home/ubuntu/qwerty:
bin:
buildozer:
opt:
crystax-ndk-10.3.2
buildozer.spec
main.py
pong.kv
private.mp3에는 2GB/opt 폴더가 있습니다. 이 오류를 해결하려면 어떻게해야합니까? – user8046323
아마도 이것은 빌드 디렉토리의 opt 폴더입니다. buildozer.spec에서 이것이 왜 포함되는지는 모르지만 buildozer.spec ('source.exclude_dirs' 토큰)에서이를 명시 적으로 제외하거나 다른 곳으로 옮길 수 있습니다. – inclement