Windows에서 명명 된 파이프를 사용하려면 QLocalSocket을 사용할 수 있습니다. Qt로 서버 및 클라이언트 프로그램을 작성 중입니다. 파이프 라인에서 일부 메시지를 쓰려고 WIN32 API를 사용하려고하면 Qt 클라이언트가 메시지를 표시하지 않습니다. 또한 클라이언트가 WIN32 API를 사용하여 다시 쓰는 경우 Qt 서버는 보낸 메시지를 표시하지 않습니다. 명명 된 파이프에 QLocalSocket이 정말로 권장됩니까?실제로 QLocalSocket이 명명 된 파이프에 실제로 사용됩니까
이는 Win32 Server 코드
wcout << "Creating an instance of a named pipe..." << endl;
// Create a pipe to send data
HANDLE pipe = CreateNamedPipeW(
L"\\\\.\\pipe\\ServicePipe", // name of the pipe
PIPE_ACCESS_OUTBOUND, // 1-way pipe -- send only
PIPE_TYPE_BYTE, // send data as a byte stream
100, // only allow 1 instance of this pipe
0, // no outbound buffer
0, // no inbound buffer
0, // use default wait time
NULL // use default security attributes
);
if (pipe == NULL || pipe == INVALID_HANDLE_VALUE) {
wcout << "Failed to create outbound pipe instance.";
// look up error code here using GetLastError()
system("pause");
return 1;
}
wcout << "Waiting for a client to connect to the pipe..." << endl;
// This call blocks until a client process connects to the pipe
BOOL result = ConnectNamedPipe(pipe, NULL);
if (!result) {
wcout << "Failed to make connection on named pipe." << endl;
// look up error code here using GetLastError()
CloseHandle(pipe); // close the pipe
system("pause");
return 1;
}
wcout << "Sending data to pipe..." << endl;
// This call blocks until a client process reads all the data
wcout <<endl<<"Input your message: ";
wstring data=L"";
getline(wcin,data);
DWORD numBytesWritten = 0;
result = WriteFile(
pipe, // handle to our outbound pipe
data.c_str(), // data to send
wcslen(data.c_str()) * sizeof(wchar_t), // length of data to send (bytes)
&numBytesWritten, // will store actual amount of data sent
NULL // not using overlapped IO
);
if (result) {
wcout << "Number of bytes sent: " << numBytesWritten << endl;
} else {
wcout << "Failed to send data." << endl;
// look up error code here using GetLastError()
}
// Close the pipe (automatically disconnects client too)
CloseHandle(pipe);
wcout << "Done." << endl;
이는 Win32 클라이언트 측입니다 :
wcout << "Connecting to pipe..." << endl;
// Open the named pipe
// Most of these parameters aren't very relevant for pipes.
HANDLE pipe = CreateFileW(
L"\\\\.\\pipe\\ServicePipe",
GENERIC_READ, // only need read access
FILE_SHARE_READ | FILE_SHARE_WRITE,
NULL,
OPEN_EXISTING,
FILE_ATTRIBUTE_NORMAL,
NULL
);
if (pipe == INVALID_HANDLE_VALUE) {
wcout << "Failed to connect to pipe." << endl;
// look up error code here using GetLastError()
system("pause");
return 1;
}
wcout << "Reading data from pipe..." << endl;
// The read operation will block until there is data to read
wchar_t buffer[128];
DWORD numBytesRead = 0;
BOOL result = ReadFile(
pipe,
buffer, // the data from the pipe will be put here
127 * sizeof(wchar_t), // number of bytes allocated
&numBytesRead, // this will store number of bytes actually read
NULL // not using overlapped IO
);
if (result) {
buffer[numBytesRead/sizeof(wchar_t)] = '?'; // null terminate the string
wcout << "Number of bytes read: " << numBytesRead << endl;
wcout << "Message: " << buffer << endl;
} else {
wcout << "Failed to read data from the pipe." << endl;
}
// Close our pipe handle
CloseHandle(pipe);
wcout << "Done." << endl;
이것은 Qt는 서버 측이
LocalSocketIpcServer::LocalSocketIpcServer(QString servername, QObject *parent)
:QObject(parent) {
m_server = new QLocalServer(this);
if (!m_server->listen(servername)) {
showMessage("Not able to start the Server");
}
connect(m_server, SIGNAL(newConnection()), this, SLOT(socket_new_connection()));
}
LocalSocketIpcServer::~LocalSocketIpcServer() {
}
void LocalSocketIpcServer::socket_new_connection() {
QLocalSocket *clientConnection = m_server->nextPendingConnection();
while (clientConnection->bytesAvailable() < (int)sizeof(quint32))
clientConnection->waitForReadyRead();
//connect(clientConnection,SIGNAL(readyRead()),clientConnection,SLOT(rea));
connect(clientConnection, SIGNAL(disconnected()),clientConnection, SLOT(deleteLater()));
QDataStream in(clientConnection);
in.setVersion(QDataStream::Qt_5_1);
if (clientConnection->bytesAvailable() < (int)sizeof(quint16)) {
return;
}
QString message;
in >> message;
QByteArray block;
QDataStream out(&block, QIODevice::WriteOnly);
QString msg=+"Message recieved with content "+message+"\n";
out.setVersion(QDataStream::Qt_5_1);
out <<msg;
out.device()->seek(0);
clientConnection->write(block);
clientConnection->flush();
clientConnection->disconnectFromServer();
emit messageReceived(message);
}
void LocalSocketIpcServer::showMessage(QString msg)
{
QMessageBox m;
m.setText(msg);
m.exec();
}
LocalSocketIpcServer::FrmMain(QWidget *parent) :QMainWindow(parent),ui(new Ui::FrmMain)
{
ui->setupUi(this);
m_server = new LocalSocketIpcServer("\\\\.\\pipe\ServicePipe", this);
connect(m_server, SIGNAL(messageReceived(QString)), this, SLOT(messageReceived(QString)));
}
LocalSocketIpcServer::~FrmMain()
{
delete ui;
}
void LocalSocketIpcServer::messageReceived(QString message)
{
ui->textBrowser->append(message+"\n");
}
이것은 Qt는 클라이언트 쪽
LocalSocketIpcClient::LocalSocketIpcClient(QString remoteServername, QObject *parent) :
QObject(parent) {
m_socket = new QLocalSocket(this);
m_serverName = remoteServername;
connect(m_socket, SIGNAL(connected()), this, SLOT(socket_connected()));
connect(m_socket, SIGNAL(disconnected()), this, SLOT(socket_disconnected()));
connect(m_socket, SIGNAL(readyRead()), this, SLOT(socket_readReady()));
connect(m_socket, SIGNAL(error(QLocalSocket::LocalSocketError)),
this, SLOT(socket_error(QLocalSocket::LocalSocketError)));
}
LocalSocketIpcClient::~LocalSocketIpcClient() {
m_socket->abort();
delete m_socket;
m_socket = NULL;
}
QString LocalSocketIpcClient::Read()
{
QDataStream in(this->m_socket);
in.setVersion(QDataStream::Qt_5_1);
if (m_socket->bytesAvailable() < (int)sizeof(quint16)) {
return "No data available";
}
QString message;
in >> message;
return message;
}
void LocalSocketIpcClient::send_MessageToServer(QString message) {
m_socket->abort();
m_message = message;
m_socket->connectToServer(m_serverName,QIODevice::ReadWrite);
}
void LocalSocketIpcClient::socket_connected(){
QByteArray block;
QDataStream out(&block, QIODevice::ReadWrite);
out.setVersion(QDataStream::Qt_5_1);
out << m_message;
out.device()->seek(0);
m_socket->write(block);
m_socket->flush();
}
void LocalSocketIpcClient::socket_disconnected() {
//showMessage("Client socket_disconnected");
}
void LocalSocketIpcClient::socket_readReady() {
//showMessage("Client socket read Ready");
QDataStream in(this->m_socket);
in.setVersion(QDataStream::Qt_5_1);
if (m_socket->bytesAvailable() < (int)sizeof(quint16)) {
return;
}
QString message;
in >> message;
emit RecievedDataFromServer(message);
}
void LocalSocketIpcClient::socket_error(QLocalSocket::LocalSocketError e) {
/*
QString errorMessage="Client socket_error:";
switch (e) {
case QLocalSocket::ConnectionRefusedError:
errorMessage+="The connection was refused by the peer (or timed out).";
break;
case QLocalSocket::PeerClosedError:
errorMessage+="The remote socket closed the connection. Note that the client socket (i.e., this socket) will be closed after the remote close notification has been sent.";
break;
case QLocalSocket::ServerNotFoundError:
errorMessage+="The local socket name was not found.";
break;
case QLocalSocket::SocketAccessError:
errorMessage+="The socket operation failed because the application lacked the required privileges.";
break;
case QLocalSocket::SocketResourceError:
errorMessage+="The local system ran out of resources (e.g., too many sockets).";
break;
case QLocalSocket::SocketTimeoutError:
errorMessage+="The socket operation timed out.";
break;
case QLocalSocket::DatagramTooLargeError:
errorMessage+="The datagram was larger than the operating system's limit (which can be as low as 8192 bytes).";
break;
case QLocalSocket::ConnectionError:
errorMessage+="An error occurred with the connection.";
break;
case QLocalSocket::UnsupportedSocketOperationError:
errorMessage+="The requested socket operation is not supported by the local operating system.";
break;
case QLocalSocket::UnknownSocketError:
errorMessage+="An unidentified error occurred.";
break;
default:
break;
}
showMessage(errorMessage);
*/
}
void LocalSocketIpcClient::showMessage(QString msg)
{
QMessageBox m;
m.setText(msg);
m.exec();
}
LocalSocketIpcClient::SingleMessageSend(QWidget *parent) :
QDialog(parent),
ui(new Ui::SingleMessageSend)
{
ui->setupUi(this);
client = new LocalSocketIpcClient("\\\\.\\pipe\ServicePipe", this);
connect(this->client,SIGNAL(RecievedDataFromServer(QString)),this,SLOT(UpdateGUI(QString)));
}
LocalSocketIpcClient::~SingleMessageSend()
{
delete ui;
}
void SingleMessageSend::on_pushButton_clicked()
{
QString msg=this->ui->lineEdit->text().trimmed();
client->send_MessageToServer(msg);
}
void SingleMessageSend::UpdateGUI(QString message)
{
ui->textEdit->insertPlainText(message+"\n");
}
void SingleMessageSend::on_pushButton_2_clicked()
{
ui->textEdit->insertPlainText(client->Read()+QString("\n"));
}
테스트에 사용중인 Windows 버전은 무엇입니까? – mhcuervo
Windows 8, 64 비트 – paytam
명명 된 파이프 파일의 전체 경로를 지정 하시겠습니까? 아니면 파일 이름을 사용하고 있습니까? 파일 이름 일 뿐이라면 파이프를 찾지 못할 수도 있습니다. – TheDarkKnight