Firebase Unity SDK를 버전 4.3.0으로 업데이트하고 Android Resolver를 실행했습니다. 이제 게임은 장면이 오류와 함께로드되기 시작 후 충돌 시작할 때 :Firebase Unity SDK 4.3.0 "java.lang.AbstractMethodError"
12-18 23:08:24.200 7493 7493 D AndroidRuntime: Shutting down VM
12-18 23:08:24.202 7493 7493 E AndroidRuntime: FATAL EXCEPTION: main
12-18 23:08:24.202 7493 7493 E AndroidRuntime: Process: com.**.**, PID: 7493
12-18 23:08:24.202 7493 7493 E AndroidRuntime: java.lang.Error: FATAL EXCEPTION [main]
12-18 23:08:24.202 7493 7493 E AndroidRuntime: Unity version : 2017.2.0p4
12-18 23:08:24.202 7493 7493 E AndroidRuntime: Device model : LeEco LEX720
12-18 23:08:24.202 7493 7493 E AndroidRuntime: Device fingerprint: LeEco/ZL1_NA/le_zl1:6.0.1/WEXNAOP5802101261S/letv01261206:user/release-keys
12-18 23:08:24.202 7493 7493 E AndroidRuntime:
12-18 23:08:24.202 7493 7493 E AndroidRuntime: Caused by: java.lang.AbstractMethodError: abstract method "void com.google.firebase.auth.FirebaseAuth$AuthStateListener.a(com.google.firebase.auth.FirebaseAuth)"
12-18 23:08:24.202 7493 7493 E AndroidRuntime: at com.google.firebase.auth.k.run(Unknown Source)
12-18 23:08:24.202 7493 7493 E AndroidRuntime: at android.os.Handler.handleCallback(Handler.java:751)
12-18 23:08:24.202 7493 7493 E AndroidRuntime: at android.os.Handler.dispatchMessage(Handler.java:95)
12-18 23:08:24.202 7493 7493 E AndroidRuntime: at android.os.Looper.loop(Looper.java:154)
12-18 23:08:24.202 7493 7493 E AndroidRuntime: at android.app.ActivityThread.main(ActivityThread.java:6186)
12-18 23:08:24.202 7493 7493 E AndroidRuntime: at java.lang.reflect.Method.invoke(Native Method)
12-18 23:08:24.202 7493 7493 E AndroidRuntime: at com.android.internal.os.ZygoteInit$MethodAndArgsCaller.run(ZygoteInit.java:889)
12-18 23:08:24.202 7493 7493 E AndroidRuntime: at com.android.internal.os.ZygoteInit.main(ZygoteInit.java:779)
PS : 나는 또한 Mac에서 건물에 창에 건물에서 마이그레이션 그래서 안드로이드 SDK를 업데이트했다
Android API 27
Build Tools 27.0.2
Platform Tools 27.0.0
SDK Tools 26.1.1
Play Services 46
임시 \의 GradleOut 폴더에 단결에 의해 생성 Gradle을 파일
// GENERATED BY UNITY. REMOVE THIS COMMENT TO PREVENT OVERWRITING WHEN EXPORTING AGAIN
buildscript {
repositories {
jcenter()
}
dependencies {
classpath 'com.android.tools.build:gradle:2.1.0'
}
}
allprojects {
repositories {
flatDir {
dirs 'libs'
}
}
}
apply plugin: 'com.android.application'
dependencies {
compile fileTree(dir: 'libs', include: ['*.jar'])
compile(name: 'GoogleAIDL', ext:'aar')
compile(name: 'GooglePlay', ext:'aar')
compile(name: 'animated-vector-drawable-25.3.1', ext:'aar')
compile(name: 'appcompat-v7-25.3.1', ext:'aar')
compile(name: 'cardview-v7-25.3.1', ext:'aar')
compile(name: 'common', ext:'aar')
compile(name: 'customtabs-25.3.1', ext:'aar')
compile(name: 'facebook-android-sdk-4.23.0', ext:'aar')
compile(name: 'facebook-android-wrapper-7.10.0', ext:'aar')
compile(name: 'firebase-analytics-11.6.0', ext:'aar')
compile(name: 'firebase-analytics-impl-11.6.0', ext:'aar')
compile(name: 'firebase-analytics-impl-license-11.6.0', ext:'aar')
compile(name: 'firebase-analytics-license-11.6.0', ext:'aar')
compile(name: 'firebase-app-unity-4.3.0', ext:'aar')
compile(name: 'firebase-auth-11.6.0', ext:'aar')
compile(name: 'firebase-auth-license-11.6.0', ext:'aar')
compile(name: 'firebase-auth-unity-4.3.0', ext:'aar')
compile(name: 'firebase-common-11.6.0', ext:'aar')
compile(name: 'firebase-common-license-11.6.0', ext:'aar')
compile(name: 'firebase-core-11.6.0', ext:'aar')
compile(name: 'firebase-iid-11.6.0', ext:'aar')
compile(name: 'firebase-iid-license-11.6.0', ext:'aar')
compile(name: 'play-services-ads-11.6.0', ext:'aar')
compile(name: 'play-services-ads-lite-11.6.0', ext:'aar')
compile(name: 'play-services-base-11.6.0', ext:'aar')
compile(name: 'play-services-base-license-11.6.0', ext:'aar')
compile(name: 'play-services-basement-11.6.0', ext:'aar')
compile(name: 'play-services-basement-license-11.6.0', ext:'aar')
compile(name: 'play-services-gass-11.6.0', ext:'aar')
compile(name: 'play-services-tasks-11.6.0', ext:'aar')
compile(name: 'play-services-tasks-license-11.6.0', ext:'aar')
compile(name: 'support-compat-25.3.1', ext:'aar')
compile(name: 'support-core-ui-25.3.1', ext:'aar')
compile(name: 'support-core-utils-25.3.1', ext:'aar')
compile(name: 'support-fragment-25.3.1', ext:'aar')
compile(name: 'support-media-compat-25.3.1', ext:'aar')
compile(name: 'support-v4-25.3.1', ext:'aar')
compile(name: 'support-vector-drawable-25.3.1', ext:'aar')
compile project(':Firebase')
compile project(':GoogleMobileAdsPlugin')
}
android {
compileSdkVersion 27
buildToolsVersion '27.0.2'
defaultConfig {
targetSdkVersion 27
applicationId 'com.**.**'
}
lintOptions {
abortOnError false
}
aaptOptions {
noCompress '.unity3d', '.ress', '.resource', '.obb'
}
signingConfigs { release {
storeFile file('/Users/home/Desktop/Unity Projects/UP - Android/user.keystore')
storePassword '****'
keyAlias 'androiddebugkey'
keyPassword '****'
} }
buildTypes {
debug {
minifyEnabled true
useProguard true
proguardFiles getDefaultProguardFile('proguard-android.txt'), 'proguard-unity.txt','proguard-user.txt'
jniDebuggable true
}
release {
minifyEnabled true
useProguard true
proguardFiles getDefaultProguardFile('proguard-android.txt'), 'proguard-unity.txt','proguard-user.txt'
signingConfig signingConfigs.release
}
}
}
Proguard와 파일 :
-keep class com.facebook.** {*;}
-keep class com.unity.purchasing.** {*;}
-keepattributes Signature
-dontwarn com.google.vr.ndk.base.DaydreamApi
-keep public class com.google.android.gms.ads.**{
public *;
}
# For old ads classes
-keep public class com.google.ads.**{
public *;
}
# For mediation
-keepattributes *Annotation*
# Other required classes for Google Play Services
# Read more at http://developer.android.com/google/play-services/setup.html
-keep class * extends java.util.ListResourceBundle {
protected Object[][] getContents();
}
-keep public class com.google.android.gms.common.internal.safeparcel.SafeParcelable {
public static final *** NULL;
}
-keepnames @com.google.android.gms.common.annotation.KeepName class *
-keepclassmembernames class * {
@com.google.android.gms.common.annotation.KeepName *;
}
-keepnames class * implements android.os.Parcelable {
public static final ** CREATOR;
}
-keep public class com.google.unity.**{
public *;
}
유니티 2017.2.0p4
맥 OS 높은 시에라
참고 : 나는 맥으로 마이그레이션 및 중포 기지 UnitySDK으로 업데이트하기 전에 그것은 잘 작동되었다 내가 삭제하여이 문제를 해결 할 수있었습니다 4.3.0
MAC 이전에는 무엇을 사용합니까? –
해결책을 찾았습니까? 4.4.0에도 불구하고 동일한 예외가 있습니다 ... DynamicLink 지원을 추가 한 후에 시작되었습니다. –