Qt 디자이너 & Qt 디자이너에서 두 개의 GUI를 만들었습니다. 첫 번째 GUI는 사람 이름을 comboBox에 표시하는 것입니다. 두 번째 GUI는 + 버튼을 클릭하면 opend되며 사용자는 나중에 다른 이름으로 필요한 이름, 나이 및 직업을 쓸 수 있습니다.comboBox에 문자열을 다른 대화 상자에서 설정하십시오.
제 질문은, 2. GUI에서 새 이름을 얻고 GUI의 comboBox에 어떻게 설정할 수 있습니까? 아래 코드에서 시도했지만 작동하지 않습니다.
전체 코드 :
from PyQt5 import QtCore, QtGui, QtWidgets
from PyQt5.QtWidgets import *
class Ui_MainWindow(object):
def setupUi(self, MainWindow):
MainWindow.setObjectName("MainWindow")
MainWindow.resize(363, 165)
self.centralwidget = QtWidgets.QWidget(MainWindow)
self.centralwidget.setObjectName("centralwidget")
self.label = QtWidgets.QLabel(self.centralwidget)
self.label.setGeometry(QtCore.QRect(30, 30, 68, 19))
self.label.setObjectName("label")
self.comboBox = QtWidgets.QComboBox(self.centralwidget)
self.comboBox.setGeometry(QtCore.QRect(120, 30, 131, 25))
self.comboBox.setObjectName("comboBox")
self.pushButton = QtWidgets.QPushButton(self.centralwidget)
self.pushButton.setGeometry(QtCore.QRect(280, 30, 41, 34))
self.pushButton.setObjectName("pushButton")
MainWindow.setCentralWidget(self.centralwidget)
self.menubar = QtWidgets.QMenuBar(MainWindow)
self.menubar.setGeometry(QtCore.QRect(0, 0, 363, 31))
self.menubar.setObjectName("menubar")
MainWindow.setMenuBar(self.menubar)
self.statusbar = QtWidgets.QStatusBar(MainWindow)
self.statusbar.setObjectName("statusbar")
MainWindow.setStatusBar(self.statusbar)
self.retranslateUi(MainWindow)
QtCore.QMetaObject.connectSlotsByName(MainWindow)
def retranslateUi(self, MainWindow):
_translate = QtCore.QCoreApplication.translate
MainWindow.setWindowTitle(_translate("MainWindow", "MainWindow"))
self.label.setText(_translate("MainWindow", "person"))
self.pushButton.setText(_translate("MainWindow", "+"))
def InputDialog1(self):
self.Dialog = QtWidgets.QDialog()
self.ui=Ui_Dialog()
self.ui.setupUi(self.Dialog)
self.Dialog.setWindowTitle('Add Infos')
self.Dialog.show()
class Person_data(object):
def __init__(self,parent=None):
self.Person_1 = {'-':[0,0]}
class MainWindow(QMainWindow, Ui_MainWindow,Person_data):
def __init__(self, parent=None):
QMainWindow.__init__(self, parent=parent)
Person_data.__init__(self, parent=parent)
self.setupUi(self)
self.initMe()
def initMe(self):
self.pushButton.clicked.connect(self.InputDialog1)
Person_list={}
for i in self.Person_1.keys():
Person_list[i] = ''
Person_list_2 = list(Person_list)
print(Person_list_2)
self.comboBox.addItems(Person_list_2)
class Ui_Dialog(Person_data):
def setupUi(self, Dialog):
Dialog.setObjectName("Dialog")
Dialog.resize(344, 231)
self.pushButton = QtWidgets.QPushButton(Dialog)
self.pushButton.setGeometry(QtCore.QRect(170, 160, 112, 34))
self.pushButton.setObjectName("pushButton")
self.pushButton_2 = QtWidgets.QPushButton(Dialog)
self.pushButton_2.setGeometry(QtCore.QRect(30, 160, 112, 34))
self.pushButton_2.setObjectName("pushButton_2")
self.gridLayoutWidget = QtWidgets.QWidget(Dialog)
self.gridLayoutWidget.setGeometry(QtCore.QRect(30, 20, 271, 121))
self.gridLayoutWidget.setObjectName("gridLayoutWidget")
self.gridLayout = QtWidgets.QGridLayout(self.gridLayoutWidget)
self.gridLayout.setContentsMargins(0, 0, 0, 0)
self.gridLayout.setObjectName("gridLayout")
self.lineEdit_2 = QtWidgets.QLineEdit(self.gridLayoutWidget)
self.lineEdit_2.setObjectName("lineEdit_2")
self.gridLayout.addWidget(self.lineEdit_2, 1, 1, 1, 1)
self.lineEdit = QtWidgets.QLineEdit(self.gridLayoutWidget)
self.lineEdit.setObjectName("lineEdit")
self.gridLayout.addWidget(self.lineEdit, 0, 1, 1, 1)
self.lineEdit_3 = QtWidgets.QLineEdit(self.gridLayoutWidget)
self.lineEdit_3.setObjectName("lineEdit_3")
self.gridLayout.addWidget(self.lineEdit_3, 2, 1, 1, 1)
self.label_2 = QtWidgets.QLabel(self.gridLayoutWidget)
self.label_2.setObjectName("label_2")
self.gridLayout.addWidget(self.label_2, 2, 0, 1, 1)
self.label_3 = QtWidgets.QLabel(self.gridLayoutWidget)
self.label_3.setObjectName("label_3")
self.gridLayout.addWidget(self.label_3, 1, 0, 1, 1)
self.label = QtWidgets.QLabel(self.gridLayoutWidget)
self.label.setObjectName("label")
self.gridLayout.addWidget(self.label, 0, 0, 1, 1)
self.retranslateUi(Dialog)
QtCore.QMetaObject.connectSlotsByName(Dialog)
self.pushButton.clicked.connect(self.okpress)
self.pushButton_2.clicked.connect(Dialog.close)
def okpress(self):
aa1=float(self.lineEdit_2.text());aa2=float(self.lineEdit_3.text())
self.Person_1[str(self.lineEdit.text())] = [aa1,aa2]
i = True
while i == True:
bb = MainWindow()
Person_list={}
for i in self.Person_1.keys():
Person_list[i] = ''
Person_list_2 = list(Person_list)
print(Person_list_2)
bb.comboBox.addItems(Person_list_2)
i=False #just to exit while
def retranslateUi(self, Dialog):
_translate = QtCore.QCoreApplication.translate
Dialog.setWindowTitle(_translate("Dialog", "Dialog"))
self.pushButton.setText(_translate("Dialog", "add"))
self.pushButton_2.setText(_translate("Dialog", "Cancel"))
self.label_2.setText(_translate("Dialog", "Age"))
self.label_3.setText(_translate("Dialog", "Job"))
self.label.setText(_translate("Dialog", "Name"))
if __name__ == "__main__":
import sys
app = QtWidgets.QApplication(sys.argv)
w = MainWindow()
w.setWindowTitle('Main Person Windows')
w.show()
sys.exit(app.exec_())
감사합니다. 나는 파이썬으로 올바른 방식으로 코딩하는 법을 배우는 중이고 조언은 정말 도움이된다. – Ahmad
나는 질문이있다 : .__ init __ (self, * args, ** kwargs) 같은 .__ init __ (self, parent = parent) ?? – Ahmad