저는 작업하고있는 클래스를 향상시켜 왔고 이러한 작업 중 하나는 내 주요 프로젝트에서 실제로 볼 필요가있었습니다. 나는 클래스를 호출 내가 방금 만든 라이브러리를 인스턴스화 할 때 내가 얻을 :Intellisense : "HWND"유형의 인수가 "rawData :: HWND"유형의 매개 변수와 호환되지 않습니다.
인텔리 : 유형 "HWND"의 인수는 유형의 매개 변수 와 호환되지 않습니다 "RAWDATA : HWND"
이를
// register the window for touch instead of gestures
rawData::RegisterTouchWindow(hWnd, 0);
여기의 전체 코드 :
나는 도서관에서 메서드를 호출하고 (오류가 첫 번째 인수 인)이 인수를 통과 할 때 일어나는//Creates the main window
int WINAPI WinMain(HINSTANCE hInstance,
HINSTANCE hPrevInstance,
LPSTR lpCmdLine,
int nCmdShow)
{
WNDCLASSEX wcex;
wcex.cbSize = sizeof(WNDCLASSEX);
wcex.style = CS_HREDRAW | CS_VREDRAW;
wcex.lpfnWndProc = WndProc;
wcex.cbClsExtra = 0;
wcex.cbWndExtra = 0;
wcex.hInstance = hInstance;
wcex.hIcon = LoadIcon(hInstance, MAKEINTRESOURCE(IDI_APPLICATION));
wcex.hCursor = LoadCursor(NULL, IDC_ARROW);
wcex.hbrBackground = (HBRUSH)(COLOR_WINDOW+1);
wcex.lpszMenuName = NULL;
wcex.lpszClassName = szWindowClass;
wcex.hIconSm = LoadIcon(wcex.hInstance, MAKEINTRESOURCE(IDI_APPLICATION));
if (!RegisterClassEx(&wcex))
{
MessageBox(NULL,
_T("Call to RegisterClassEx failed!"),
_T("Win32 Guided Tour"),
NULL);
return 1;
}
hInst = hInstance; // Store instance handle in our global variable
// The parameters to CreateWindow explained:
// szWindowClass: the name of the application
// szTitle: the text that appears in the title bar
// WS_OVERLAPPEDWINDOW: the type of window to create
// CW_USEDEFAULT, CW_USEDEFAULT: initial position (x, y)
// 500, 100: initial size (width, length)
// NULL: the parent of this window
// NULL: this application does not have a menu bar
// hInstance: the first parameter from WinMain
// NULL: not used in this application
HWND hWnd = CreateWindow(
szWindowClass,
szTitle,
WS_OVERLAPPEDWINDOW,
CW_USEDEFAULT, CW_USEDEFAULT,
800, 600,
NULL,
NULL,
hInstance,
NULL
);
if (!hWnd) {
MessageBox(NULL,
_T("Call to CreateWindow failed!"),
_T("Win32 Guided Tour"),
NULL);
return 1;
}
// register the window for touch instead of gestures
/*ERROR HERE*/rawTData::RegisterTouchWindow(hWnd, 0);/*ERROR HERE*/
// the following code initializes the points
for (int i=0; i< MAXPOINTS; i++){
points[i][0] = -1;
points[i][1] = -1;
idLookup[i] = -1;
}
ShowWindow(hWnd, nCmdShow);
UpdateWindow(hWnd);
// Main message loop:
MSG msg;
while (GetMessage(&msg, NULL, 0, 0))
{
TranslateMessage(&msg);
DispatchMessage(&msg);
}
return (int) msg.wParam;
}
나는 몇몇 웹 사이트를 방문했으며 "this->"를 사용하여 가리키는 변수를 지정하도록 제안했지만 시도 할 때 아무 것도 표시하지 않습니다. 이 상황에 처한 사람이 있는지 여기에있는 이유입니다. 조금이라도 도움을 주시면 감사하겠습니다. 미리 감사드립니다!
는 또한, 여기 내 라이브러리 클래스의 소스입니다 :
#ifndef RAWTOUCHDATA_H
#define RAWTOUCHDATA_H
#pragma once
namespace rawTData
{
//#define __in __allowed(on_parameter)
#if (defined(_M_IX86) || defined(_M_IA64) || defined(_M_AMD64)) && !defined(MIDL_PASS)
#define DECLSPEC_IMPORT __declspec(dllimport)
#else
#define DECLSPEC_IMPORT
#endif
//
// Define API decoration for direct importing of DLL references.
//
#if !defined(_USER32_)
#define WINUSERAPI DECLSPEC_IMPORT
#define WINABLEAPI DECLSPEC_IMPORT
#else
#define WINUSERAPI
#define WINABLEAPI
#endif
#ifndef NO_STRICT
#ifndef STRICT
#define STRICT 1
#endif
#endif /* NO_STRICT */
#ifdef __cplusplus
extern "C" {
#endif /* __cplusplus */
#ifndef WINVER // Specifies that the minimum required platform is Windows 7.
#define WINVER 0x0601 // Change this to the appropriate value to target other versions of Windows.
#endif
#ifndef _WIN32_WINNT // Specifies that the minimum required platform is Windows 7.
#define _WIN32_WINNT 0x0601 // Change this to the appropriate value to target other versions of Windows.
#endif
//
// The following types are guaranteed to be signed and 32 bits wide.
//
typedef signed int LONG32, *PLONG32;
//
// The following types are guaranteed to be unsigned and 32 bits wide.
//
typedef unsigned int ULONG32, *PULONG32;
typedef unsigned int DWORD32, *PDWORD32;
#if !defined(_W64)
#if !defined(__midl) && (defined(_X86_) || defined(_M_IX86)) && _MSC_VER >= 1300
#define _W64 __w64
#else
#define _W64
#endif
#endif
//
// The INT_PTR is guaranteed to be the same size as a pointer. Its
// size with change with pointer size (32/64). It should be used
// anywhere that a pointer is cast to an integer type. UINT_PTR is
// the unsigned variation.
//
// __int3264 is intrinsic to 64b MIDL but not to old MIDL or to C compiler.
//
#if (501 < __midl)
typedef [public] __int3264 INT_PTR, *PINT_PTR;
typedef [public] unsigned __int3264 UINT_PTR, *PUINT_PTR;
typedef [public] __int3264 LONG_PTR, *PLONG_PTR;
typedef [public] unsigned __int3264 ULONG_PTR, *PULONG_PTR;
#else // midl64
// old midl and C++ compiler
#if defined(_WIN64)
typedef __int64 INT_PTR, *PINT_PTR;
typedef unsigned __int64 UINT_PTR, *PUINT_PTR;
typedef __int64 LONG_PTR, *PLONG_PTR;
typedef unsigned __int64 ULONG_PTR, *PULONG_PTR;
#define __int3264 __int64
#else
typedef _W64 int INT_PTR, *PINT_PTR;
typedef _W64 unsigned int UINT_PTR, *PUINT_PTR;
typedef _W64 long LONG_PTR, *PLONG_PTR;
typedef _W64 unsigned long ULONG_PTR, *PULONG_PTR;
#define __int3264 __int32
#endif
#endif // midl64
//
// Define API decoration for direct importing system DLL references.
//
#if !defined(_NTSYSTEM_)
#define NTSYSAPI DECLSPEC_IMPORT
#define NTSYSCALLAPI DECLSPEC_IMPORT
#else
#define NTSYSAPI
#if defined(_NTDLLBUILD_)
#define NTSYSCALLAPI
#else
#define NTSYSCALLAPI DECLSPEC_ADDRSAFE
#endif
#endif
//
// Basics
//
#ifndef VOID
#define VOID void
typedef char CHAR;
typedef short SHORT;
typedef long LONG;
#if !defined(MIDL_PASS)
typedef int INT;
#endif
#endif
#ifndef WINVER
#define WINVER 0x0500
#endif /* WINVER */
/*
* BASETYPES is defined in ntdef.h if these types are already defined
*/
#ifndef BASETYPES
#define BASETYPES
typedef unsigned long ULONG;
typedef ULONG *PULONG;
typedef unsigned short USHORT;
typedef USHORT *PUSHORT;
typedef unsigned char UCHAR;
typedef UCHAR *PUCHAR;
typedef char *PSZ;
#endif /* !BASETYPES */
#define MAX_PATH 260
#ifndef NULL
#ifdef __cplusplus
#define NULL 0
#else
#define NULL ((void *)0)
#endif
#endif
#ifndef FALSE
#define FALSE 0
#endif
#ifndef TRUE
#define TRUE 1
#endif
#ifndef IN
#define IN
#endif
#ifndef OUT
#define OUT
#endif
#ifndef OPTIONAL
#define OPTIONAL
#endif
#undef far
#undef near
#undef pascal
#define far
#define near
#if (!defined(_MAC)) && ((_MSC_VER >= 800) || defined(_STDCALL_SUPPORTED))
#define pascal __stdcall
#else
#define pascal
#endif
#if defined(DOSWIN32) || defined(_MAC)
#define cdecl _cdecl
#ifndef CDECL
#define CDECL _cdecl
#endif
#else
#define cdecl
#ifndef CDECL
#define CDECL
#endif
#endif
#ifdef _MAC
#define CALLBACK PASCAL
#define WINAPI CDECL
#define WINAPIV CDECL
#define APIENTRY WINAPI
#define APIPRIVATE CDECL
#ifdef _68K_
#define PASCAL __pascal
#else
#define PASCAL
#endif
#elif (_MSC_VER >= 800) || defined(_STDCALL_SUPPORTED)
#define CALLBACK __stdcall
#define WINAPI __stdcall
#define WINAPIV __cdecl
#define APIENTRY WINAPI
#define APIPRIVATE __stdcall
#define PASCAL __stdcall
#else
#define CALLBACK
#define WINAPI
#define WINAPIV
#define APIENTRY WINAPI
#define APIPRIVATE
#define PASCAL pascal
#endif
#ifdef _M_CEE_PURE
#define WINAPI_INLINE __clrcall
#else
#define WINAPI_INLINE WINAPI
#endif
#undef FAR
#undef NEAR
#define FAR far
#define NEAR near
#ifndef CONST
#define CONST const
#endif
typedef unsigned long DWORD;
typedef int BOOL;
typedef unsigned char BYTE;
typedef unsigned short WORD;
typedef float FLOAT;
typedef FLOAT *PFLOAT;
typedef BYTE near *PBYTE;
typedef BYTE far *LPBYTE;
typedef int near *PINT;
typedef int far *LPINT;
typedef WORD near *PWORD;
typedef WORD far *LPWORD;
typedef long far *LPLONG;
typedef DWORD near *PDWORD;
typedef DWORD far *LPDWORD;
typedef void far *LPVOID;
typedef CONST void far *LPCVOID;
typedef int INT;
typedef unsigned int UINT;
typedef unsigned int *PUINT;
#if(WINVER >= 0x0601)
#define WM_TOUCH 0x0240
#endif /* WINVER >= 0x0601 */
//
// Handle to an Object
//
#ifdef STRICT
typedef void *HANDLE;
#if 0 && (_MSC_VER > 1000)
#define DECLARE_HANDLE(name) struct name##__; typedef struct name##__ *name
#else
#define DECLARE_HANDLE(name) struct name##__{int unused;}; typedef struct name##__ *name
#endif
#else
typedef PVOID HANDLE;
#define DECLARE_HANDLE(name) typedef HANDLE name
#endif
typedef HANDLE *PHANDLE;
#ifndef WIN_INTERNAL
DECLARE_HANDLE (HWND);
DECLARE_HANDLE (HHOOK);
#ifdef WINABLE
DECLARE_HANDLE (HEVENT);
#endif
#endif
typedef const RECTL FAR* LPCRECTL;
typedef struct tagPOINT
{
LONG x;
LONG y;
} POINT, *PPOINT, NEAR *NPPOINT, FAR *LPPOINT;
typedef struct _POINTL /* ptl */
{
LONG x;
LONG y;
} POINTL, *PPOINTL;
typedef struct tagSIZE
{
LONG cx;
LONG cy;
} SIZE, *PSIZE, *LPSIZE;
typedef SIZE SIZEL;
typedef SIZE *PSIZEL, *LPSIZEL;
typedef struct tagPOINTS
{
#ifndef _MAC
SHORT x;
SHORT y;
#else
SHORT y;
SHORT x;
#endif
} POINTS, *PPOINTS, *LPPOINTS;
#if(WINVER >= 0x0601)
/*
* Touch Input defines and functions
*/
/*
* Touch input handle
*/
DECLARE_HANDLE(HTOUCHINPUT);
typedef struct tagTOUCHINPUT {
LONG x;
LONG y;
HANDLE hSource;
DWORD dwID;
DWORD dwFlags;
DWORD dwMask;
DWORD dwTime;
ULONG_PTR dwExtraInfo;
DWORD cxContact;
DWORD cyContact;
} TOUCHINPUT, *PTOUCHINPUT;
typedef TOUCHINPUT const * PCTOUCHINPUT;
/*
* Conversion of touch input coordinates to pixels
*/
#define TOUCH_COORD_TO_PIXEL(l) ((l)/100)
/*
* Touch input flag values (TOUCHINPUT.dwFlags)
*/
#define TOUCHEVENTF_MOVE 0x0001
#define TOUCHEVENTF_DOWN 0x0002
#define TOUCHEVENTF_UP 0x0004
#define TOUCHEVENTF_INRANGE 0x0008
#define TOUCHEVENTF_PRIMARY 0x0010
#define TOUCHEVENTF_NOCOALESCE 0x0020
#define TOUCHEVENTF_PEN 0x0040
#define TOUCHEVENTF_PALM 0x0080
/*
* Touch input mask values (TOUCHINPUT.dwMask)
*/
#define TOUCHINPUTMASKF_TIMEFROMSYSTEM 0x0001 // the dwTime field contains a system generated value
#define TOUCHINPUTMASKF_EXTRAINFO 0x0002 // the dwExtraInfo field is valid
#define TOUCHINPUTMASKF_CONTACTAREA 0x0004 // the cxContact and cyContact fields are valid
WINUSERAPI
BOOL
WINAPI
ScreenToClient(
HWND hWnd,
LPPOINT lpPoint);
WINUSERAPI
BOOL
WINAPI
GetTouchInputInfo(
HTOUCHINPUT hTouchInput, // input event handle; from touch message lParam
UINT cInputs, // number of elements in the array
PTOUCHINPUT pInputs, // array of touch inputs
int cbSize); // sizeof(TOUCHINPUT)
WINUSERAPI
BOOL
WINAPI
CloseTouchInputHandle(
HTOUCHINPUT hTouchInput); // input event handle; from touch message lParam
/*
* RegisterTouchWindow flag values
*/
#define TWF_FINETOUCH (0x00000001)
#define TWF_WANTPALM (0x00000002)
WINUSERAPI
BOOL
WINAPI
RegisterTouchWindow(
HWND hwnd,
ULONG ulFlags);
WINUSERAPI
BOOL
WINAPI
UnregisterTouchWindow(
HWND hwnd);
WINUSERAPI
BOOL
WINAPI
IsTouchWindow(
HWND hwnd,
PULONG pulFlags);
#endif /* WINVER >= 0x0601 */
#ifdef __cplusplus
}
#endif /* __cplusplus */
}
#endif //RAWTOUCHDATA_H
클래스 또는 네임 스페이스 내에 일부 Windows API 파일의'# include '를 넣은 것처럼 보입니다. 그것은'HWND' 타입이'rawData' 클래스 또는 네임 스페이스에 속한다고 생각합니다. (나는 실제로 그 코드를 보지 않고 어떤 것을 말할 수 없습니다.) –
rawData 클래스가 Windows 헤더에 의해 선언 된 범위가 아닌 경우 자체 HWND 유형을 선언하는 것처럼 들립니다. –
@SamCristall : 안녕하세요, 파일이 내 수업의 헤더 파일에 포함되어 있습니다. –