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이것은 위치의 중첩 클래스와 레드 - 블랙 트리 클래스의 내 구현, 노드, 등등 이진 검색 트리, 타점은 :레드 - 블랙 트리 구현
#include <iostream>
using namespace std;
template <typename Key, typename Element>
class RBTree : public BinarySearchTree<Key, Element, RBItem<Key,Element> > {
protected: // local types
typedef RBItem<Key, Element> Item; // a tree node item
typedef BinarySearchTree<Key, Element, Item> BST; // base search tree
typedef BST::BTPosition BTPosition; // a tree position
public: // public types
typedef BST::Position Position; // a position
protected: // local utilities
Color color(const BTPosition& p) const { // get position's color
if (T.isExternal(p)) return BLACK; // externals are black
return p.element().color();
}
bool isRed(const BTPosition& p) const // is p red?
{ return color(p) == RED; }
bool isBlack(const BTPosition& p) const // is p black?
{ return color(p) == BLACK; }
void setRed(const BTPosition& p) // make p red
{ if (T.isInternal(p)) p.element().setColor(RED); }
void setBlack(const BTPosition& p) // make p black
{ if (T.isInternal(p)) p.element().setColor(BLACK); }
void setColor(const BTPosition& p, Color color) // set p's color
{ if (T.isInternal(p)) p.element().setColor(color); }
bool hasTwoExternalChildren(const BTPosition& p) const // 2 external children?
{ return (T.isExternal(T.leftChild(p)) &&
T.isExternal(T.rightChild(p))); }
bool hasRedChild(const BTPosition& p) const // does p have red child?
{ return (isRed(T.leftChild(p)) || isRed(T.rightChild(p))); }
// ... (other utilities omitted)
template <typename Key, typename Element>
class Item { // a (key, element) pair
private:
Key _key; // key value
Element _elem; // element
public:
Item(const Key& k = Key(), const Element& e = Element())
: _key(k), _elem(e) { } // constructor
const Key& key() const // gets the key (read only)
{ return _key; }
Element& element() // gets the element
{ return _elem; }
const Element& element() const // gets the element (read only)
{ return _elem; }
void setKey(const Key& k) // sets the key value
{ _key = k; }
void setElement(const Element& e) // sets the element
{ _elem = e; }
};
template <typename Key, typename Element,
typename BSTItem = Item<Key, Element> >
class BinarySearchTree {
protected: // local types
typedef BinaryTree<BSTItem>::Position BTPosition; // a tree position
public: // public types
class Position { // a Position
private:
BTPosition btPos; // position of node
public:
Position(const BTPosition &p) : btPos(p) { } // constructor
Element& element() // get element
{ return btPos.element().element(); }
const Key& key() const // get key (read only)
{ return btPos.element().key(); }
bool isNull() const // a null position?
{ return btPos.isNull(); }
};
protected: // member data
BinaryTree<BSTItem> T; // the binary tree
protected: // local utilities
Key key(const BTPosition& p) const // get position's key
{ return p.element().key(); }
// set a node's item
void setItem(const BTPosition& p, const BSTItem& i) const {
p.element().setKey(i.key());
p.element().setElement(i.element());
}
public:
BinarySearchTree() : T() { } // constructor
int size() const // size
{ return (T.size() - 1)/2; } // number of internals
bool isEmpty() const
{ return size() == 0; }
// ... (insert find, insert, and remove functions here)
};
enum Color {RED, BLACK}; // item colors
template <typename Key, typename Element>
class RBItem : public Item<Key,Element> { // a RBTree item
private:
Color col; // node color
public:
RBItem(const Key& k = Key(),
const Element& e = Element(), Color c = RED) // constructor
: Item<Key,Element>(k, e), col(c) { }
Color color() const { return col; } // get color
void setColor(Color c) { col = c; } // set color
};
public:
RBTree() : BST() { } // constructor
// ... (insert insertItem() and removeElement() here)
public:
void insertItem(const Key& k, const Element& e) { // insert (key,element)
BTPosition z = inserter(k, e); // insert in base tree
if (T.isRoot(z))
setBlack(z); // root is always black
else
remedyDoubleRed(z); // rebalance if needed
}
protected:
void remedyDoubleRed(const BTPosition& z) { // fix double-red z
BTPosition v = T.parent(z); // v is z's parent
if (T.isRoot(v) || isBlack(v)) return; // v is black, all ok
// z, v are double-red
if (isBlack(T.sibling(v))) { // Case 1: restructuring
v = T.restructure(z);
setBlack(v); // top vertex now black
setRed(T.leftChild(v)); setRed(T.rightChild(v)); // children are red
}
else { // Case 2: recoloring
setBlack(v); // make v black
setBlack(T.sibling(v)); // ..and its sibling
BTPosition u = T.parent(v); // u is v's parent
if (T.isRoot(u)) return;
setRed(u); // make u red
remedyDoubleRed(u); // may need to fix u now
}
}
public:
void removeElement(const Key& k) // remove using key
throw(NonexistentElementException) {
BTPosition u = finder(k, T.root()); // find the node
if (u.isNull()) // not found?
throw NonexistentElementException("Remove nonexistent element");
BTPosition r = remover(u); // remove u
if (T.isRoot(r) || isRed(r) || wasParentRed(r))
setBlack(r); // fix by color change
else // r, parent both black
remedyDoubleBlack(r); // fix double-black r
}
protected:
void remedyDoubleBlack(const BTPosition& r) { // fix double-black r
BTPosition x, y, z;
x = T.parent(r);
y = T.sibling(r);
if (isBlack(y)) {
if (hasRedChild(y)) { // Case 1: restructuring
z = redChild(y);
Color oldColor = color(x); // save top vertex color
z = T.restructure(z); // restructure x,y,z
setColor(z, oldColor); setBlack(r); // fix colors
setBlack(T.leftChild(z)); setBlack(T.rightChild(z));
}
else { // Case 2: recoloring
setBlack(r); setRed(y); // r=black, y=red
if (isBlack(x) && !T.isRoot(x))
remedyDoubleBlack(x); // fix double-black x
setBlack(x);
}
}
else { // Case 3: adjustment
if (y == T.rightChild(x)) z = T.rightChild(y); // z is the grandchild
else z = T.leftChild(y); // ...on same side as y
T.restructure(z); // restructure x,y,z
setBlack(y); setRed(x); // y=black, x=red
remedyDoubleBlack(r); // fix by Case 1 or 2
}
}
};
int main()
{
return 0;
}
이 문제는 그 컴파일러 발견, 아무도 템플릿과 함께 뭐가 잘못 설명 할 수 있습니까?
hm3.cpp:6:39: error: expected template-name before ‘<’ token
hm3.cpp:6:39: error: expected ‘{’ before ‘<’ token
hm3.cpp:6:39: error: expected unqualified-id before ‘<’ token
나는 그것이 라인 함께 할 수있는 뭔가가 몰래 의심을 가지고 6. 실제로 'BinarySearchTree'는 정의되어 있지 않습니다. – ooga
'BinarySearchTree <>'란 무엇입니까? 그리고 어디에서 신고 했습니까? –
55 번 라인이 정의되어 있습니다. 더해야 할 일은 무엇입니까? –