using System;
using System.Collections.Generic;
using System.Drawing;
using System.Drawing.Imaging;
using System.Runtime.InteropServices;
namespace SetWallpapers
{
internal class Program
{
[DllImport("user32.dll", CharSet = CharSet.Auto)]
private static extern Int32 SystemParametersInfo(UInt32 uiAction, UInt32 uiParam, String pvParam, UInt32 fWinIni);
private static UInt32 SPI_SETDESKWALLPAPER = 20;
private static UInt32 SPIF_UPDATEINIFILE = 0x1;
public void SetImage(string filename)
{
SystemParametersInfo(SPI_SETDESKWALLPAPER, 0, filename, SPIF_UPDATEINIFILE);
}
private static void Main(string[] args)
{
var images = new Dictionary<string, Image>
{
{ @"\\.\DISPLAY1", Image.FromFile(@"C:\Users\Public\Pictures\Sample Pictures\Lighthouse.jpg") },
{ @"\\.\DISPLAY2", Image.FromFile(@"C:\Users\Public\Pictures\Sample Pictures\Jellyfish.jpg") },
{ @"\\.\DISPLAY3", Image.FromFile(@"C:\Users\Public\Pictures\Sample Pictures\Koala.jpg") }
};
CreateBackgroundImage(images);
}
private static void CreateBackgroundImage(Dictionary<string, Image> imageFiles)
{
const string defaultBackgroundFile = @"C:\Users\Public\Pictures\Sample Pictures\DefaultBackground.bmp";
using (var virtualScreenBitmap = new Bitmap((int)System.Windows.SystemParameters.VirtualScreenWidth, (int)System.Windows.SystemParameters.VirtualScreenHeight))
{
using (var virtualScreenGraphic = Graphics.FromImage(virtualScreenBitmap))
{
foreach (var screen in System.Windows.Forms.Screen.AllScreens)
{
var image = (imageFiles.ContainsKey(screen.DeviceName)) ? imageFiles[screen.DeviceName] : null;
var monitorDimensions = screen.Bounds;
var width = monitorDimensions.Width;
var monitorBitmap = new Bitmap(width, monitorDimensions.Height);
var fromImage = Graphics.FromImage(monitorBitmap);
fromImage.FillRectangle(SystemBrushes.Desktop, 0, 0, monitorBitmap.Width, monitorBitmap.Height);
if (image != null)
DrawImageCentered(fromImage, image, new Rectangle(0, 0, monitorBitmap.Width, monitorBitmap.Height));
Rectangle rectangle;
if (monitorDimensions.Top == 0 && monitorDimensions.Left == 0)
{
rectangle = monitorDimensions;
}
else
{
if ((monitorDimensions.Left < 0 && monitorDimensions.Width > -monitorDimensions.Left) ||
(monitorDimensions.Top < 0 && monitorDimensions.Height > -monitorDimensions.Top))
{
var isMain = (monitorDimensions.Top < 0 && monitorDimensions.Bottom > 0);
var left = (monitorDimensions.Left < 0)
? (int) System.Windows.SystemParameters.VirtualScreenWidth + monitorDimensions.Left
: monitorDimensions.Left;
var top = (monitorDimensions.Top < 0)
? (int) System.Windows.SystemParameters.VirtualScreenHeight + monitorDimensions.Top
: monitorDimensions.Top;
Rectangle srcRect;
if (isMain)
{
rectangle = new Rectangle(left, 0, monitorDimensions.Width, monitorDimensions.Bottom);
srcRect = new Rectangle(0, -monitorDimensions.Top, monitorDimensions.Width, monitorDimensions.Height + monitorDimensions.Top);
}
else
{
rectangle = new Rectangle(0, top, monitorDimensions.Right, monitorDimensions.Height);
srcRect = new Rectangle(-monitorDimensions.Left, 0, monitorDimensions.Width + monitorDimensions.Left,
monitorDimensions.Height);
}
virtualScreenGraphic.DrawImage(monitorBitmap, rectangle, srcRect, GraphicsUnit.Pixel);
rectangle = new Rectangle(left, top, monitorDimensions.Width, monitorDimensions.Height);
}
else
{
var left = (monitorDimensions.Left < 0)
? (int) System.Windows.SystemParameters.VirtualScreenWidth + monitorDimensions.Left
: monitorDimensions.Left;
var top = (monitorDimensions.Top < 0)
? (int) System.Windows.SystemParameters.VirtualScreenHeight + monitorDimensions.Top
: monitorDimensions.Top;
rectangle = new Rectangle(left, top, monitorDimensions.Width, monitorDimensions.Height);
}
}
virtualScreenGraphic.DrawImage(monitorBitmap, rectangle);
}
virtualScreenBitmap.Save(defaultBackgroundFile, ImageFormat.Bmp);
}
}
SystemParametersInfo(SPI_SETDESKWALLPAPER, 0u, defaultBackgroundFile, SPIF_UPDATEINIFILE);
}
private static void DrawImageCentered(Graphics g, Image img, Rectangle monitorRect)
{
float heightRatio = (float)monitorRect.Height/(float)img.Height;
float widthRatio = (float)monitorRect.Width/(float)img.Width;
int height = monitorRect.Height;
int width = monitorRect.Width;
int x = 0;
int y = 0;
if (heightRatio > 1f && widthRatio > 1f)
{
height = img.Height;
width = img.Width;
x = (int)((float)(monitorRect.Width - width)/2f);
y = (int)((float)(monitorRect.Height - height)/2f);
}
else
{
if (heightRatio < widthRatio)
{
width = (int)((float)img.Width * heightRatio);
height = (int)((float)img.Height * heightRatio);
x = (int)((float)(monitorRect.Width - width)/2f);
}
else
{
width = (int)((float)img.Width * widthRatio);
height = (int)((float)img.Height * widthRatio);
y = (int)((float)(monitorRect.Height - height)/2f);
}
}
Rectangle rect = new Rectangle(x, y, width, height);
g.DrawImage(img, rect);
}
}
}
나는이 등을 위해 UltraMon을 사용 http://www.realtimesoft.com/ultramon/ 내가 같은를 설정하는 생각이있어 실제로 – tvanfosson
이잖아. 그러나 나는 물건을 지불하는 것을 좋아하지 않습니다. 왜냐하면 제가 게으른 방법을 배우는 법을 배워야하기 때문입니다. – Crash893