재생할 수 없습니다하지만soundpool 내가 soundpool</p> <p>를 사용하여 경보를 만들기 위해 노력하고있어
11-05 (16) 아래에 몇 가지 문제가 있어요 : 42 : 36.094 20402-20432/com.example을 .lab714_pc.drug D/EGL_emulation : eglMakeCurrent : 0xa99850c0 : ver 3 1 (tinfo 0xa9983260) 11-05 16 : 44 : 02.883 20402-20402/com.example.lab714_pc.drug E/TEST : TEST 11-05 16 : 44 : 02.885 20402-21761/com.example.lab714_pc.drug E/WVMExtractor : libwvm.so를 열지 못했습니다. dlopen failed : 라이브러리 "libwvm.so"을 찾을 수 없습니다. 11-05 16 : 44 : 02.885 20402-20402/com .example.lab714_pc.drug W/SoundPool : 샘플 1은하지 11-05 16 READY : 44 : 02.888 20402-21762이/com.example.lab714_pc.drug 나는/OMXClient는 : MuxOMX의 ctor는
다음은
다음public class PlayReceiver extends BroadcastReceiver {
private SoundPool sp;
private boolean spLoader = false;
private int sourceid;
@Override
public void onReceive(Context context, Intent intent) {
Bundle bData = intent.getExtras();
if (bData.get("msg").equals("play_voice")) {
if (Build.VERSION.SDK_INT >= Build.VERSION_CODES.LOLLIPOP) {
AudioAttributes audioAttrib = new AudioAttributes.Builder()
.setUsage(AudioAttributes.USAGE_GAME)
.setContentType(AudioAttributes.CONTENT_TYPE_SONIFICATION)
.build();
sp= new SoundPool.Builder().setAudioAttributes(audioAttrib).setMaxStreams(6).build();
Log.e("TEST","TEST");
}
else {
sp = new SoundPool(6, AudioManager.STREAM_MUSIC, 0);
Log.e("TEST","TEST");
}
sp.setOnLoadCompleteListener(new SoundPool.OnLoadCompleteListener() {
@Override
public void onLoadComplete(SoundPool soundPool, int sampleId, int status) {
if (sampleId == R.raw.test) {
spLoader = true;
}
}
});
sourceid = sp.load(context, R.raw.test, 1);
playSounds(1, context);
}
}
public void playSounds(int repeatTime, Context context) {
AudioManager am = (AudioManager) context.getApplicationContext()
.getSystemService(Context.AUDIO_SERVICE);
float audMaxVolumn = am.getStreamMaxVolume(AudioManager.STREAM_MUSIC);
float audCurrentVolumn = am.getStreamVolume(AudioManager.STREAM_MUSIC);
float volRatio = audCurrentVolumn/audMaxVolumn;
sp.play(sourceid, volRatio, volRatio, 1, repeatTime, 1);
}
}
는 주요 내 코드입니다 알람
Intent intent11 = new Intent(MainActivity.this, PlayReceiver.class);
intent11.putExtra("msg", "play_voice");
intent11.addCategory(String.valueOf(SystemClock.elapsedRealtime()));
long elapsed = SystemClock.elapsedRealtime() + 60 * 1000; //60秒
PendingIntent pi = PendingIntent.getBroadcast(MainActivity.this, 1, intent11,
PendingIntent.FLAG_UPDATE_CURRENT);
AlarmManager am = (AlarmManager) getSystemService(ALARM_SERVICE);
am.set(AlarmManager.ELAPSED_REALTIME_WAKEUP, elapsed , pi);
일을 내가 mp3 형식의 사운드 데이터? 대신 m4a를 시도하십시오. – muratgu