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kinect.toolbox와 함께 kinect로 처음 시작합니다. kinect.toolbox 레코더를 kinect SDK v1.8 용 Microsoft 개발자 툴킷과 함께 제공되는 색상 기본 wpf C#와 함께 사용하려고했습니다. 그러나 녹음 시작 버튼을 클릭하면 this answer에서 설명한대로 .recorded 파일이 생성되지 않습니다. 도와 주시겠습니까? 내가 뭘 잘못하고 있는지 말해 주 시겠어요?kinect 도구 상자 레코더로 시동하는 데 문제가 있습니다.
using Kinect.Toolbox.Record;
namespace Microsoft.Samples.Kinect.ColorBasics
{
using System;
using System.Globalization;
using System.IO;
using System.Windows;
using System.Windows.Media;
using System.Windows.Media.Imaging;
using Microsoft.Kinect;
/// <summary>
/// Interaction logic for MainWindow.xaml
/// </summary>
public partial class MainWindow : Window
{
/// <summary>
/// Active Kinect sensor
/// </summary>
private KinectSensor sensor;
Stream recordStream;
KinectRecorder recorder;
/// <summary>
/// Bitmap that will hold color information
/// </summary>
private WriteableBitmap colorBitmap;
/// <summary>
/// Intermediate storage for the color data received from the camera
/// </summary>
private byte[] colorPixels;
/// <summary>
/// Initializes a new instance of the MainWindow class.
/// </summary>
public MainWindow()
{
InitializeComponent();
}
/// <summary>
/// Execute startup tasks
/// </summary>
/// <param name="sender">object sending the event</param>
/// <param name="e">event arguments</param>
private void WindowLoaded(object sender, RoutedEventArgs e)
{
// Look through all sensors and start the first connected one.
// This requires that a Kinect is connected at the time of app startup.
// To make your app robust against plug/unplug,
// it is recommended to use KinectSensorChooser provided in Microsoft.Kinect.Toolkit (See components in Toolkit Browser).
foreach (var potentialSensor in KinectSensor.KinectSensors)
{
if (potentialSensor.Status == KinectStatus.Connected)
{
this.sensor = potentialSensor;
break;
}
}
if (null != this.sensor)
{
// Turn on the color stream to receive color frames
this.sensor.ColorStream.Enable(ColorImageFormat.RgbResolution640x480Fps30);
// Allocate space to put the pixels we'll receive
this.colorPixels = new byte[this.sensor.ColorStream.FramePixelDataLength];
// This is the bitmap we'll display on-screen
this.colorBitmap = new WriteableBitmap(this.sensor.ColorStream.FrameWidth, this.sensor.ColorStream.FrameHeight, 96.0, 96.0, PixelFormats.Bgr32, null);
// Set the image we display to point to the bitmap where we'll put the image data
this.Image.Source = this.colorBitmap;
// Add an event handler to be called whenever there is new color frame data
this.sensor.ColorFrameReady += this.SensorColorFrameReady;
// Start the sensor!
try
{
this.sensor.Start();
}
catch (IOException)
{
this.sensor = null;
}
}
if (null == this.sensor)
{
this.statusBarText.Text = Properties.Resources.NoKinectReady;
}
}
/// <summary>
/// Execute shutdown tasks
/// </summary>
/// <param name="sender">object sending the event</param>
/// <param name="e">event arguments</param>
private void WindowClosing(object sender, System.ComponentModel.CancelEventArgs e)
{
if (null != this.sensor)
{
this.sensor.Stop();
}
}
/// <summary>
/// Event handler for Kinect sensor's ColorFrameReady event
/// </summary>
/// <param name="sender">object sending the event</param>
/// <param name="e">event arguments</param>
private void SensorColorFrameReady(object sender, ColorImageFrameReadyEventArgs e)
{
using (ColorImageFrame colorFrame = e.OpenColorImageFrame())
{
if (colorFrame != null)
{
// Copy the pixel data from the image to a temporary array
colorFrame.CopyPixelDataTo(this.colorPixels);
// Write the pixel data into our bitmap
this.colorBitmap.WritePixels(
new Int32Rect(0, 0, this.colorBitmap.PixelWidth, this.colorBitmap.PixelHeight),
this.colorPixels,
this.colorBitmap.PixelWidth * sizeof(int),
0);
}
}
}
/// <summary>
/// Handles the user clicking on the screenshot button
/// </summary>
/// <param name="sender">object sending the event</param>
/// <param name="e">event arguments</param>
private void ButtonScreenshotClick(object sender, RoutedEventArgs e)
{
if (null == this.sensor)
{
this.statusBarText.Text = Properties.Resources.ConnectDeviceFirst;
return;
}
// create a png bitmap encoder which knows how to save a .png file
BitmapEncoder encoder = new PngBitmapEncoder();
// create frame from the writable bitmap and add to encoder
encoder.Frames.Add(BitmapFrame.Create(this.colorBitmap));
string time = System.DateTime.Now.ToString("hh'-'mm'-'ss", CultureInfo.CurrentUICulture.DateTimeFormat);
string myPhotos = Environment.GetFolderPath(Environment.SpecialFolder.MyPictures);
string path = Path.Combine(myPhotos, "KinectSnapshot-" + time + ".png");
// write the new file to disk
try
{
using (FileStream fs = new FileStream(path, FileMode.Create))
{
encoder.Save(fs);
}
this.statusBarText.Text = string.Format(CultureInfo.InvariantCulture, "{0} {1}", Properties.Resources.ScreenshotWriteSuccess, path);
}
catch (IOException)
{
this.statusBarText.Text = string.Format(CultureInfo.InvariantCulture, "{0} {1}", Properties.Resources.ScreenshotWriteFailed, path);
}
}
private void button_Start_Recording(object sender, RoutedEventArgs e)
{
string generatedName = Guid.NewGuid().ToString();
string recordStreamPathAndName = @"C:\" + generatedName + ".recorded";
this.recordStream = File.Create(recordStreamPathAndName);
this.recorder = new KinectRecorder(KinectRecordOptions.Color | KinectRecordOptions.Skeletons, recordStream);
button1.IsEnabled = false;
}
private void button_Stop_Recording(object sender, RoutedEventArgs e)
{
if (recorder != null)
{
recorder.Stop();
recorder = null;
button1.IsEnabled = true;
}
}
}
}
잘 기억한다면 this.recorder.Record() 메서드는 색상, 골격 및 심도 프레임 유형을 허용합니다. – Ewerton
그래, 알았어. 비디오 녹화는 거대한 파일인데, 몇 초 동안 803 메가 비트가. 그 문제를 다루는 어떤 방법이라도? 어떻게 온라인으로 재생할 수있는 형식으로 변환 할 수 있습니까? – ivan
배열 색상 프레임을 알려진 비디오 형식으로 묶으려면 세 번째 파트 도구 (나는 아무도 모른다)를 사용하는 것이 좋습니다. – Ewerton